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Fire Emblem: Three Houses Quest #19

ID:FJjnxmfz No.5781612 View ViewReplyOriginalReport
You are Blair Weaver. Mercenary Captain. Dark Flier. Witch. Over the past five years, you’ve been busy making a name for yourself as the leader of the Blackwings, a renowned mercenary company that has seen victory across several fronts of the ongoing Fodlan Unification War. Recently, you and your company, along with your allies from Sreng, broke up the Faerghus Dukedom’s siege of Garreg Mach. In doing so, you put another Sage of Agartha to the sword.

During the battle, you confronted Patriarch Bennett Clement, the leader of Fodlan’s Orthodox religious movement. You learned that Bennett was planning some sort of ritual at Zanado, the Forbidden Red Canyon. Before you could get any details on his scheme though, he’d vanished, leaving you to fight his men.

With Garreg Mach free from attack, you and the Blackwings are enjoying a well-deserved respite at the monastery. You wait patiently for Byleth’s return from her attack on Fort Merceus, where you plan on joining her in the war’s final confrontation: The Imperial Capital of Enbarr.

>Blair Weaver
>Level 44 Seraph Knight (30/100)
HP: 67 (90%)
STR: 31 (40%) +2
MAG: 31 (50%)
DEX: 28 (45%)
SPD: 43 (65%) +2
LCK: 31 (30%)
DEF: 28 (50%) +2
RES: 23 (40%)
CHARM: 33 (45%)

>Personal Skill:
Fiery Blood+ (+4 Damage and +3 Speed when HP is not at Max)
Transmute: Up to 5x during a battle, you can make a physical attack deal magic damage
+2 STR
+5 HP

>Offensive Skills:
Stun: Allows its user to paralyze an enemy unit for one turn. (Activation Chance: Dex)
Lancefaire: (+5 DMG when attacking w/ Lance)
Black Tomefaire (+5 DMG w/ magic)
Darting Blow (+6 SPD when attacking)
Betrothed (Blair/Ashe do +3 DMG each when deployed together)

>Defensive Skills
Rally Spectrum+ (+5 to ally’s stats)
Swordbreaker (+20 Hit and Avoid when facing Sword users)
Alert Stance+ (+40 Avoid when not engaged)

>Proficiencies:
Lance: A
Authority/Tactics: A
Reason: A
Flying: A
Axe: D
Sword: D-
Heavy Armor: D

>Spells:
Forseti (S Rank, +20 DMG, 30% CRIT, Enemy attacks will miss you for 1 turn, 1 Use)
Fire (E Rank, +3 DMG, 10 Uses)
Thunder (D Rank, +5 DMG, +10% Crit, 5 Uses)
Aircalibur (C Rank, +3 DMG, 3x DMG against flyers, 5 Uses)
Fimbulvetr (B Rank, +12 DMG, +10% Crit, Area of Effect, 3 Uses)
Bolting (A Rank, (+12 DMG, 15% Crit, Long Range Siege Magic. 2 Uses, Range: 20)

>Inventory: Gungnir, Killer Lance+, Axereaver, Magic Staff, Blessed Lance, Strength Tonic, Delphi Shield
>Gold: 2850g

Archive: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Three+Houses
Blackwings Company Info/Supports List: https://docs.google.com/spreadsheets/d/1ESxa3V-d3Mb27ZG97cbRoVMeD6HHEIySF9nJqqd48dc/edit?usp=sharing