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Gotham City Beat Cop Quest 4

ID:HFnwdTq+ No.5877169 View ViewReplyOriginalReport
You blink and find your face pressed against the cool wood of your front door. You pull yourself off it and are disgusted to see a strand of saliva follow from the corner of your mouth. No wonder people at the crime scene reported your behavior. You're beginning to understand more and more about practical application of Shivers. When you fully immerse yourself in a vision you'll, at the very least, move in the real world similarly to how you move in the vision. Angelo attempted to walk out a front door and so did you, this is good knowledge to have in case you ever need to go into a vision somewhere dangerous. The deep shivers give greater context to your visions but also require you to put more into them.

You turn and let your back collide with the door, you hear a barely muffled "Oh dear." from the hallway just on the other side. You smile to yourself, at least Mrs.Dover is taking her job as your babysitter seriously.

"I'm done now." You call out. There's no response for a few seconds, most likely just an attempt to save face but she answers you after a few more seconds of quiet.

"Okay, dear. You have a good night."

"You too, ma'am."

The smile slides from your face as you go over the vision again in your head. You knew Mandragora was a scumbag, but forcing a woman to kill herself and then stealing her child? Your stomach grips and you feel your jaw clench unconsciously, it's enough to make you take a step back and delve into your meditation, when you feel the anger start to fade you switch into an analytical mind. Pushing the tragedy you witnessed, and partially felt, from your mind so you can instead focus on details. You move to the kitchen and grab your Notepad from the counter and you begin to write down everything you can remember, no matter how miniscule the detail.

Soon you fill 3 sheets of the tiny notebook, you set them out on the table before you looking it over...
Your mind reaches back to the vision you received when Rogers hit you, a scared child under a bed avoiding the beam of a flashlight, and you're beginning to stop believing in coincidence. If he isn't an active force in this game then he's at the very least involved. But what he's looking to get out of it you aren't sure. As far as Mandragora and his thug go, if anyone is going to be his hatchet man then it would be Angelo based off that vision, then again that vision was from over a decade ago. The last thing on your mind is Quebec, the pimp that sold Lauretta out, probably too much of a coward to have disobeyed Mandragora. He dumped that body, the only way to find it is to find him, but again it was over ten years ago and pimps tend to have a short shelf life. You sigh and go into your room to collect the rest of Rogers files on this cold case. The thick black bars mock you, hiding knowledge that could potentially crack this case wide open. You spread it all out on your kitchen table and decide to focus your efforts on the lead you feel most strongly about..