[490 / 9 / 117]
Quoted By: >>5921893
You must give your men at least a few days of rest, while the zeal burning in their hearts is admirable, they are still required the utmost minimum amount of rest to repair the bent steel, to replace the expended ammunition, and to rest what weak flesh remains.
With the machine spirits of the forge now reawakened from their slumber and with the motive force flowing freely through them, you once again feel the blessings of the Omnissiah, the simple fact that the remaining servitor weapon emplacements being position in the outermost defences as well as being placed alongside the primary highway had come as a surprise, though upon further consideration, those areas housed the most amount of the defences to begin with, so some surviving long after the local defenders were forced back makes some sense. As for the remaining defences around the landing zones, that had not come as any surprise for you, with the air being so dominated by the xenos, the value of the area was small to begin with, the foe, even with their numbers, would have been slaughter pointlessly should they had tried to strike there at the early days of the invasion, while at the same time, your peers had no need for the landing zones due to the aforementioned advantage of your enemy.
Still, the defences soon to be reactivated around the landing zones had proven a blessing, once more a divine guidance of the Machine God no doubt, as soon the numerous servitor turrets shall awaken and slaughter the boxed in xenos whilst your forces storm their positions. And you are moving a great force indeed, with the outer defences once more in place, you can gamble abandoning them and instead pushing your entire force towards the complete and utter purge of the upper section of the forge temple, a part of the Omnissiah’s creation will once again be reclaimed.
As for the ground level, the Manufactorums being in the hands of Tyranids for so long has become an eye-sore, if reports are correct, and your foes position unchanged, one final, big push, shall reclaim these most sacred of places where machine spirits come to inhabit the creations of the forge.
With the machine spirits of the forge now reawakened from their slumber and with the motive force flowing freely through them, you once again feel the blessings of the Omnissiah, the simple fact that the remaining servitor weapon emplacements being position in the outermost defences as well as being placed alongside the primary highway had come as a surprise, though upon further consideration, those areas housed the most amount of the defences to begin with, so some surviving long after the local defenders were forced back makes some sense. As for the remaining defences around the landing zones, that had not come as any surprise for you, with the air being so dominated by the xenos, the value of the area was small to begin with, the foe, even with their numbers, would have been slaughter pointlessly should they had tried to strike there at the early days of the invasion, while at the same time, your peers had no need for the landing zones due to the aforementioned advantage of your enemy.
Still, the defences soon to be reactivated around the landing zones had proven a blessing, once more a divine guidance of the Machine God no doubt, as soon the numerous servitor turrets shall awaken and slaughter the boxed in xenos whilst your forces storm their positions. And you are moving a great force indeed, with the outer defences once more in place, you can gamble abandoning them and instead pushing your entire force towards the complete and utter purge of the upper section of the forge temple, a part of the Omnissiah’s creation will once again be reclaimed.
As for the ground level, the Manufactorums being in the hands of Tyranids for so long has become an eye-sore, if reports are correct, and your foes position unchanged, one final, big push, shall reclaim these most sacred of places where machine spirits come to inhabit the creations of the forge.