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Quoted By:
Alas, you are still <span class="mu-s">Nicole Smith</span>, a mentally ill mess of a woman with anomalous abilities. You are a <span class="mu-s">Cleaner</span>, a deniable asset used by massive megacorporations called the <span class="mu-s">Alphabet Companies</span> and anyone else willing to pay you. Such as your <span class="mu-s">Handler</span>, a member of a powerful family who hands you most of your jobs. Mostly so you can clean up messes for him.
The last week has been rough to your psyche and sense of wellbeing. During your tour of an X-Corp military base, you managed to awaken a deep and primordial part of your psyche in the form of antlers growing out of your fucking head. Luckily, you managed to finish the mission by solidifying a deal between E, Q, and X-Corp.
After hanging out with some allies, restocking your supplies, and connecting with corporate representatives, you then spent a solid week at sea. With what? To assist the Captain on it with any and all tasks during the voyage. This so happened to include hunting down an X5 anomaly, one of the most dangerous types of anomalies, called the Admiral's Game.
You managed to hunt down the Admiral's ship and bested him in a game of chess, earning his respect before he passed away. You think. You can't really tell with anomalies this powerful but you swear he's dead. You then managed to reconnect with two of your allies, Maruyama and Kiara, and hung out with them to decompress after your last mission. You noticed that Maruyama had a spark of potential that might blossom into something powerful if you nurtured it.
Your latest mission, which you have just currently started, is hunting down a member of a powerful corporate family by the name of Valentina Vanni. You were tasked with heading down to Abgrund, a small mining town in a section of W-Corp's district, to find out what happened to her. You caught a glimpse of three powerful Alphabet Company administrators on your way in who are also hunting down for her. Things might get hectic if you're not careful.
Though, that's how it is in the <span class="mu-s">City.</span> The only place you've ever truly known. Such a vast and endless stretch of streets, buildings, districts and companies, there's apparently a doppelganger of you out there as well. What her plan is, you don't know.
Your plan? You just want to survive. For you and your allies to be safe. <span class="mu-r">No matter how much blood it takes.</span>
ARCHIVE: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Cleaner
PASTEBINS:
MAIN CHARACTER SHEET (has your stats + perks + abilities): https://pastebin.com/3y638TfK
ALLIES (contains their stats, abilities, recruitment costs, and RAPPORT): https://pastebin.com/8gdVZBPe
MECHANICS (contains the explanation of stats, how stat checks work, and some other minor rules): https://pastebin.com/A9nLYWP6
INVENTORY (contains your items, consumables, weapons, etc.): https://pastebin.com/n0MH6M17
CITY INFO (General information about the Alphabet Companies and other notable entities): https://pastebin.com/ZP2JN7mT
The last week has been rough to your psyche and sense of wellbeing. During your tour of an X-Corp military base, you managed to awaken a deep and primordial part of your psyche in the form of antlers growing out of your fucking head. Luckily, you managed to finish the mission by solidifying a deal between E, Q, and X-Corp.
After hanging out with some allies, restocking your supplies, and connecting with corporate representatives, you then spent a solid week at sea. With what? To assist the Captain on it with any and all tasks during the voyage. This so happened to include hunting down an X5 anomaly, one of the most dangerous types of anomalies, called the Admiral's Game.
You managed to hunt down the Admiral's ship and bested him in a game of chess, earning his respect before he passed away. You think. You can't really tell with anomalies this powerful but you swear he's dead. You then managed to reconnect with two of your allies, Maruyama and Kiara, and hung out with them to decompress after your last mission. You noticed that Maruyama had a spark of potential that might blossom into something powerful if you nurtured it.
Your latest mission, which you have just currently started, is hunting down a member of a powerful corporate family by the name of Valentina Vanni. You were tasked with heading down to Abgrund, a small mining town in a section of W-Corp's district, to find out what happened to her. You caught a glimpse of three powerful Alphabet Company administrators on your way in who are also hunting down for her. Things might get hectic if you're not careful.
Though, that's how it is in the <span class="mu-s">City.</span> The only place you've ever truly known. Such a vast and endless stretch of streets, buildings, districts and companies, there's apparently a doppelganger of you out there as well. What her plan is, you don't know.
Your plan? You just want to survive. For you and your allies to be safe. <span class="mu-r">No matter how much blood it takes.</span>
ARCHIVE: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Cleaner
PASTEBINS:
MAIN CHARACTER SHEET (has your stats + perks + abilities): https://pastebin.com/3y638TfK
ALLIES (contains their stats, abilities, recruitment costs, and RAPPORT): https://pastebin.com/8gdVZBPe
MECHANICS (contains the explanation of stats, how stat checks work, and some other minor rules): https://pastebin.com/A9nLYWP6
INVENTORY (contains your items, consumables, weapons, etc.): https://pastebin.com/n0MH6M17
CITY INFO (General information about the Alphabet Companies and other notable entities): https://pastebin.com/ZP2JN7mT