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40k Minor Xenos Quest: Under Hunter Tribes 3

!2gxW5JDLSc ID:711nsRIk No.5997970 View ViewReplyOriginalReport
Welcome into the stone-ice age of a far away unnamed star. After evolving in The Crack, the species known as Under Hunter reached Sapience and organized in tribes.
7 remains :

The fire-mastering Blanks of GrassGreen
The Assassin-tamers of Holey Moley, Tool-wielding shamans of Ghostclaw
The StrongHunters Armored feodal lords of BurningGrass
The Tzeench-touch blanks, Potters, winebrewer, cheesemakers of Jupiter
The Archers, Merchants, Slavers and Warptrailers of BadBack
The Lunar Dahu and Stove Grove farmers of Whitemane
The elusive trapmaker, History-recorders and pacifiers Cerulean

For those of you which held a tribe's fate in your claw...
>How should your tribe develop? (don't forget to claim a name and a trip)
Reminder that Bacback have 2 turns thanks to last thread's last action.

Interrested in joining? The Cerulean spot might be up to take.
Cerulean player haven't post in 15 days. Of course, if he's back before a lurker he takes back his spot.
I have one long-term lurker which is Breathless watcher. Up to you if you prefer to keep whispering in the warp or take the fate of a tribe in your hands.

Pastebin : https://pastebin.com/LLBm1mjj
Last thread : https://suptg.thisisnotatrueending.com/qstarchive/2024/5958470/

Please check out the Pastebin have correctly been updated.