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Standard Fantasy Nation Builder - PART 2

!!4bMkQrXIEyU ID:Ab8CM8LW No.6004902 View ViewReplyOriginalReport
Since previous thread diededed:


Welcome to Standard Fantasy Nation Builder. First, start with providing description of your future nation.

Fill this in:
>Name:
>Leader's name:
>Race(s):
>Color(for if/when I get a map):
>General location:(mountains, jungle, plains, ocean, lake, etc. More detailed the better I can make a map..maybe)
>Fluff about nation:
>Fluff about leader:
>General magic practises or other speciality (for a magic-related bonus, can be replaced with tech or situational bonus, too, so it doesn't have to be magic, but make it ONE)
Don't fill this in:
>Population: 10000
>Military:
>Power level: 1
>Tech Level: 1
>Bonus:
Keep it short, but more than just a single sentence. I won't read your novel, but I would still like to get some info on your nation.
I'll look through them and provide bonuses (and penalties) based on the description.

Rules:
https://pastebin.com/CLx5enYp

FAQ:
https://pastebin.com/3gmf1UHL

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Not mine idea, stolen from good old times when we had builders still going. It's Easter, I've got loads of spare time and kind of bored.
Actual map will be provided once the game starts for real. I will probably set-up mibbit. Rules will likely to be changed as we play, since I've got only a partial recollection how this specific set worked. I already know I want to handle military differently and that I post in different hours than the original QM.
Either way - have fun and remember this is for kitchen sink setting, so don't take it too serious or pigeon-hole yourself into some muh realism faggotry.

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