>>601575916, 5 (size 5 hab 5 planet): Aetheria
A planet full of floating, blimp-like creatures, the aerial environment of this world is chock full of drifting passive life.
Named Aetheria, for the bright sky, this world is quickly overrun by frenzied settlers who, in a hypnotically altered haze, reproduce the planet near to bursting within only a few short decades.
The growth rate of the concord is getting a little too high.
16, 6 (size 4 hab 5 planet): Fomoria
Full of giants, this world is a wondrous thing. These subjects are primitive and likely ripe for exploitation. We shall build our colonies rather away from their main settlements, for now. We have little time to spend on their primitive, uneducated childish nonsense.
The additions of these rich new worlds to the Concord are a phenomenal boon to the various magical peoples that have developed.
Once a fairly homogenous society for many hundreds of years, the vast explosion in population has lead to different subcultures and identities springing up, particularly on the newer colonies of the Concord.
The worlds of Pendulum and Rhea are risen up in status for their contributions, others possibly soon to join them in influence.
Odd branches of magic may be practiced there, by less crankly, though more rebellious and streetwise young mages who like to put hypnotic graffiti everywhere and rebel against the system, man.
Action 1: Construct an Arcana of Diarch-Class Voidtowers
DIARCH
Component layout
¿0?: Extradimensional Interiors
1: Grailstone Crown
2: Grailstone Crown
3: Forcefields
4: Forcefields
After countless years of development and several setbacks, we are ready to construct the first fully armed, fully equipped, fully staffed battletowers.
Each ship contains hilarious amounts of arcane firepower and is able to soak up dizzying amounts of force, these craft will defend us against any threat, real or imagined.
With their extradimensional interiors, far more components and ritual devices may be installed than otherwise would be possible. The twin magicite forcefield generators protect the craft and its occupants, while the twinned grailstone crowns allow for the instant eradication of any threat from the face of the galaxy.
Tremble, ye insects, for the Concord is rising in strength.
Action 2: Expand to 15, 6
More land! More planets! More resources!
Our Omnifarious desires must be met!
Go out into the galaxy and take all there is to take, and claim all there is to claim, and do not ever ever stop!
We want more!
Action 3: Magicite mine (16, 5)
Our recent investing in Voidtowers has lead to a collapse in our magicite stores. Luckily, this newly unveiled magicite vein on this barren world is exactly what we need.
Extraction operations are to begin immediately, with casketloads of valuable gemstones to be hauled by semi sentient golems towards the grand cities on Pendulum and Tellurian for processing.