[1956 / 386 / ?]
Quoted By: >>6029893 >>6029899 >>6029929 >>6029930 >>6029959 >>6029965 >>6030035 >>6030037 >>6030067 >>6030086 >>6030154 >>6030163 >>6030458 >>6030577 >>6030699 >>6030736 >>6030956 >>6031366 >>6031412 >>6031513 >>6031531 >>6031638 >>6031653 >>6032456 >>6034537 >>6034580 >>6036910 >>6050653 >>6051967 >>6057455 >>6057862
Welcome to /qtg/, a place to talk about quests.
Previous thread
>>5997452
>What is a quest?
An interactive story in which a Quest Master (QM) writes and provides the readers with options on how to proceed — similar to a choose-your-own-adventure book or an old text adventure
Questionably Useful links:
>QTG discord: https://discord.gg/6s4Xazmv
>Skirmish discord: https://discord.com/invite/DZCVvVU
>Evo Game discord: https://discord.gg/v55Xaaja
>Old pastebin containing advice for QMs:
https://pastebin.com/Z78p8gXf
Badly in need of renovation.
>Archiving guide:
Go to http://suptg.thisisnotatrueending.com/requestqstinterface.html
Fill out the request form to archive a thread.
Threads are also automatically archived by other websites, such as archived.moe.
>Formatting guide:
Only the thread's OP can format. Note that should the OP change ID, they will lose this ability as well.
Remove the spaces between the [] brackets and the letters:
Bold: <span class="mu-s">text</span>
Italics: <span class="mu-i">text</span>
Red: [ red ] <span class="mu-r">text</span> [ /red ]
Blue: [ blue ] <span class="mu-b">text</span> [ /blue ]
Green: [ green] <span class="mu-g">text</span> [ /green ]
>Formatting guide for everyone:
Dice (type this in “options”): dice + [no. of dice]d[no. of sides on the dice] (optionally you can add modifiers: dice + [no. of dice]d[no. of sides on the dice]+[modifier]; for a negative modifier type: +-[modifier]
Examples: dice+1d100 = a 1d100 roll, dice+1d100+10 = a 1d100 roll with a +10 modifier.
Spoiler: spoiler or by pressing alt+s in-thread
>QM question:
If you were given the reins to someone else's quest, what would you do differently? What current quest, that isn't yours, would you want to run if you weren't running yours?
>Player question:
If you could change one thing, anything big or small, about a quest you're reading, what would it be?
>General question:
What sort of direction turns you off from a quest immediately? What's something a QM can do to get your investment back?
>Lurker question:
Would a "stronger board culture" make you want to vote more, or would it seem forced?
>Miscellaneous question:
Summer is upon us! Got any plans?
Previous thread
>>5997452
>What is a quest?
An interactive story in which a Quest Master (QM) writes and provides the readers with options on how to proceed — similar to a choose-your-own-adventure book or an old text adventure
Questionably Useful links:
>QTG discord: https://discord.gg/6s4Xazmv
>Skirmish discord: https://discord.com/invite/DZCVvVU
>Evo Game discord: https://discord.gg/v55Xaaja
>Old pastebin containing advice for QMs:
https://pastebin.com/Z78p8gXf
Badly in need of renovation.
>Archiving guide:
Go to http://suptg.thisisnotatrueending.com/requestqstinterface.html
Fill out the request form to archive a thread.
Threads are also automatically archived by other websites, such as archived.moe.
>Formatting guide:
Only the thread's OP can format. Note that should the OP change ID, they will lose this ability as well.
Remove the spaces between the [] brackets and the letters:
Bold: <span class="mu-s">text</span>
Italics: <span class="mu-i">text</span>
Red: [ red ] <span class="mu-r">text</span> [ /red ]
Blue: [ blue ] <span class="mu-b">text</span> [ /blue ]
Green: [ green] <span class="mu-g">text</span> [ /green ]
>Formatting guide for everyone:
Dice (type this in “options”): dice + [no. of dice]d[no. of sides on the dice] (optionally you can add modifiers: dice + [no. of dice]d[no. of sides on the dice]+[modifier]; for a negative modifier type: +-[modifier]
Examples: dice+1d100 = a 1d100 roll, dice+1d100+10 = a 1d100 roll with a +10 modifier.
Spoiler: spoiler or by pressing alt+s in-thread
>QM question:
If you were given the reins to someone else's quest, what would you do differently? What current quest, that isn't yours, would you want to run if you weren't running yours?
>Player question:
If you could change one thing, anything big or small, about a quest you're reading, what would it be?
>General question:
What sort of direction turns you off from a quest immediately? What's something a QM can do to get your investment back?
>Lurker question:
Would a "stronger board culture" make you want to vote more, or would it seem forced?
>Miscellaneous question:
Summer is upon us! Got any plans?