[235 / 9 / ?]
It is an age beyond history. Men have regressed to struggle once more against Nature, red in tooth and claw.
You find yourself in the wilderness, naked except for the bit of pelt covering your loins, and the stone knife in your hand. It is midsummer. The weather is fine, not a cloud in sight, and the morning air is invigorating. You were separated from your people during an attack by the hideous scalemen. Most were slaughtered, the survivors taken captive to a far away place. You managed to escape in one piece, losing your pursuers in depths of a dense forest.
The scalemen have been the enemy of your kind as long as you can remember. They came riding on their blind, serpentine beasts, ambushing you when your people had set down for the night. Those they didn't kill, they bound with strong ropes to the backs of their mounts and carried them away to their lair. The scalemen don't feast on the flesh of your kind, preferring the likes of the insects and fish, but they will sell your people as slaves to the other clans, where they must toil until their deaths.
One day, you will avenge yourself on these scalemen.
In the meantime, you must survive.
Before all this you were a:
>Hunter (skilled* in Athletics, Marksmanship, knowledgeable** in Trapping)
>Craftsman (skilled in Crafting; knowledgeable in Building and Tailoring)
>Healer (skilled in Survival and Insight, knowledgeable in Herbalism)
>Trader (skilled in Scouting, Communication, and Crafting)
>Herder (skilled in Animals and Survival, knowledgeable in Tanning)
*Attempting something in which you have no relevant skill has a low likelihood of success
**Certain actions/crafts are impossible without the relevant knowledge
Those of you who participated in the previous incarnation of this quest: I'm very sorry for flaking like a faggot. It was my first attempt and the quest got more traction than I expected. I wasn't sufficiently prepared to run it and kind of panicked. This time around, I've developed the mechanics a lot more and have a lot more stuff prepared.
You find yourself in the wilderness, naked except for the bit of pelt covering your loins, and the stone knife in your hand. It is midsummer. The weather is fine, not a cloud in sight, and the morning air is invigorating. You were separated from your people during an attack by the hideous scalemen. Most were slaughtered, the survivors taken captive to a far away place. You managed to escape in one piece, losing your pursuers in depths of a dense forest.
The scalemen have been the enemy of your kind as long as you can remember. They came riding on their blind, serpentine beasts, ambushing you when your people had set down for the night. Those they didn't kill, they bound with strong ropes to the backs of their mounts and carried them away to their lair. The scalemen don't feast on the flesh of your kind, preferring the likes of the insects and fish, but they will sell your people as slaves to the other clans, where they must toil until their deaths.
One day, you will avenge yourself on these scalemen.
In the meantime, you must survive.
Before all this you were a:
>Hunter (skilled* in Athletics, Marksmanship, knowledgeable** in Trapping)
>Craftsman (skilled in Crafting; knowledgeable in Building and Tailoring)
>Healer (skilled in Survival and Insight, knowledgeable in Herbalism)
>Trader (skilled in Scouting, Communication, and Crafting)
>Herder (skilled in Animals and Survival, knowledgeable in Tanning)
*Attempting something in which you have no relevant skill has a low likelihood of success
**Certain actions/crafts are impossible without the relevant knowledge
Those of you who participated in the previous incarnation of this quest: I'm very sorry for flaking like a faggot. It was my first attempt and the quest got more traction than I expected. I wasn't sufficiently prepared to run it and kind of panicked. This time around, I've developed the mechanics a lot more and have a lot more stuff prepared.