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Quoted By:
Shocking no one in particular, you are <span class="mu-s">Nicole Smith</span>, a woman with anomalous abilities (with deer antlers and other bizarre mutations as a quirk of said abilities)
You're a <span class="mu-s">Cleaner</span>, a deniable asset used by massive mega-corporations called the <span class="mu-s">Alphabet Companies</span> and anyone else willing to pay you. Most of your jobs are from your <span class="mu-s">Handler</span> a member of a powerful family who asks you to check up on things or 'clean' up messes for him.
All of this is because in the <span class="mu-s">City</span>, the massive megacomplex spanning across hundreds of thousands of square miles, that's the only job you're able to hold down. Or maybe you're just lying to yourself. Maybe the constant chaos and excitement of exploring the City's many districts is the only thing keeping you from necking yourself.
You previously investigated a series of mysterious tunnels over at J-Corp and figured out that it was actually an old P-Corp facility trying to unseal itself after decades underground. You crawled your way through it, slaughtering mysterious Silver Agents who have been hunting you down and Anomalies alike.
You partially resealed it to stop the excess energy produced there from obliterating the section of J-Corp's district. The excess energy that still leaked out has likely altered a lot of people but perhaps that's a good thing. Perhaps some people need a change in their mindset.
After that, you joined your Handler on a mission to hunt down a briefcase filled with very valuable corporate secrets about U-Corp's technology. You have just found out that an old lover of his, Katherine Beatrix, is the one in possession of it. With her insane connections with U-Corp and its employees, you imagine she'll try to launder the corporate documents before running like a bat out of hell for her own selfish gain.
You're now outside of a high class steak house that you know she'll be arriving at soon. You're ready to show the Handler what a big shot you are. All you have to do is to get this briefcase back and return it to its rightful owner.
Your allies are ready to help you every step of the way. Even if one is a chef who's trying to resist the urge to transform into a robotic anomaly while another is a hot blooded 18 year old kid with way too many guns to his name.
You're not shocked, though. Anyone who sticks with you has to be some kind of madman.
ARCHIVE: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Cleaner
PASTEBINS:
MAIN CHARACTER SHEET (Your stats/abilities/perks are written here): https://pastebin.com/3y638TfK
ALLIES (contains their stats, abilities, recruitment costs, and RAPPORT): https://pastebin.com/8gdVZBPe
MECHANICS (contains the explanation of stats, how stat checks work, and some other minor rules): https://pastebin.com/A9nLYWP6
INVENTORY (contains your items, consumables, weapons, etc.): https://pastebin.com/n0MH6M17
CITY INFO (General information about the Alphabet Companies and other notable entities): https://pastebin.com/ZP2JN7mT
You're a <span class="mu-s">Cleaner</span>, a deniable asset used by massive mega-corporations called the <span class="mu-s">Alphabet Companies</span> and anyone else willing to pay you. Most of your jobs are from your <span class="mu-s">Handler</span> a member of a powerful family who asks you to check up on things or 'clean' up messes for him.
All of this is because in the <span class="mu-s">City</span>, the massive megacomplex spanning across hundreds of thousands of square miles, that's the only job you're able to hold down. Or maybe you're just lying to yourself. Maybe the constant chaos and excitement of exploring the City's many districts is the only thing keeping you from necking yourself.
You previously investigated a series of mysterious tunnels over at J-Corp and figured out that it was actually an old P-Corp facility trying to unseal itself after decades underground. You crawled your way through it, slaughtering mysterious Silver Agents who have been hunting you down and Anomalies alike.
You partially resealed it to stop the excess energy produced there from obliterating the section of J-Corp's district. The excess energy that still leaked out has likely altered a lot of people but perhaps that's a good thing. Perhaps some people need a change in their mindset.
After that, you joined your Handler on a mission to hunt down a briefcase filled with very valuable corporate secrets about U-Corp's technology. You have just found out that an old lover of his, Katherine Beatrix, is the one in possession of it. With her insane connections with U-Corp and its employees, you imagine she'll try to launder the corporate documents before running like a bat out of hell for her own selfish gain.
You're now outside of a high class steak house that you know she'll be arriving at soon. You're ready to show the Handler what a big shot you are. All you have to do is to get this briefcase back and return it to its rightful owner.
Your allies are ready to help you every step of the way. Even if one is a chef who's trying to resist the urge to transform into a robotic anomaly while another is a hot blooded 18 year old kid with way too many guns to his name.
You're not shocked, though. Anyone who sticks with you has to be some kind of madman.
ARCHIVE: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Cleaner
PASTEBINS:
MAIN CHARACTER SHEET (Your stats/abilities/perks are written here): https://pastebin.com/3y638TfK
ALLIES (contains their stats, abilities, recruitment costs, and RAPPORT): https://pastebin.com/8gdVZBPe
MECHANICS (contains the explanation of stats, how stat checks work, and some other minor rules): https://pastebin.com/A9nLYWP6
INVENTORY (contains your items, consumables, weapons, etc.): https://pastebin.com/n0MH6M17
CITY INFO (General information about the Alphabet Companies and other notable entities): https://pastebin.com/ZP2JN7mT