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Ionia, a land of unspoiled beauty and tranquillity. The First Lands are not a single continent, but a vast archipelago of many great islands. Here, the barrier between the physical realm and the world of the spirits is thin. The people who dwell here do not plunder the land for all of its wealth, in an effort to satisfy their greed. Instead, the inhabitants of Ionia bend to the will of nature and make humble requests of it in return. They do not build their own houses, they petition the spirits of great trees to grow in such a way that they might shelter their families. They do not quarry for stone or mine for metal, instead they only take that which the land is willing to provide to them. By living in harmony with Ionia and the spirits that rule over it, the Ionians lead peaceful and prosperous lives, devoid of senseless violence and vice, free to pursue enlightenment and true mastery of themselves.
Deva'le is a humble village, one of many that exist along the length of the great river of Navori, that flows through the province from the mountains in the north to the ocean to the south. The settlement rests in a lush and fertile valley, between towering hills that reach for the heavens, great crags that were sundered by an ancient conflict. Here, a hundred families enjoy the bounty provided by a tributary of the great river, and live truly tranquil lives. As long as they live in harmony with the spirits of the land, they shall never know suffering. This is what they believe with all of their hearts, as do most other Ionians.
You are <span class="mu-s">Nayen</span>, a young man born and raised in Deva'le. You know almost nothing of life outside of the valley that the village calls home, and truly nothing about the wider world beyond the shores of Ionia. Yet out of all of the boys of your generation, you are the one of the few who possessed potential. The village elders identified your talents while you were still young and sought to train you, so that you might best serve your people and the myriad spirits of Ionia.
Now that you are of age, what have you become?
>A wind-weaver. You have been taught the graceful dances that please the spirits of the wind and allow you to bend the weather to your will, to bless your village with clear skies during the day and nourishing rain during the night.
>A beast-speaker. You have achieved a oneness with the animals that call Ionia home. You are able to commune with them and earn their favour, to master them in a fashion that does not anger the patron spirits of these beasts.
>A steel-shaper. You have studied the five elements and the bonds between them. By honouring these fundamental forces, you are able to forge truly marvellous tools that will stand the test of time and serve your people well.
>A mischief-maker. You shunned your teachers and have no reverence for the spirits. You do not have the favour of Ionia, nor do you have any mystical abilities, but you are free, unbound by the dogma that shackles most Ionians.
Deva'le is a humble village, one of many that exist along the length of the great river of Navori, that flows through the province from the mountains in the north to the ocean to the south. The settlement rests in a lush and fertile valley, between towering hills that reach for the heavens, great crags that were sundered by an ancient conflict. Here, a hundred families enjoy the bounty provided by a tributary of the great river, and live truly tranquil lives. As long as they live in harmony with the spirits of the land, they shall never know suffering. This is what they believe with all of their hearts, as do most other Ionians.
You are <span class="mu-s">Nayen</span>, a young man born and raised in Deva'le. You know almost nothing of life outside of the valley that the village calls home, and truly nothing about the wider world beyond the shores of Ionia. Yet out of all of the boys of your generation, you are the one of the few who possessed potential. The village elders identified your talents while you were still young and sought to train you, so that you might best serve your people and the myriad spirits of Ionia.
Now that you are of age, what have you become?
>A wind-weaver. You have been taught the graceful dances that please the spirits of the wind and allow you to bend the weather to your will, to bless your village with clear skies during the day and nourishing rain during the night.
>A beast-speaker. You have achieved a oneness with the animals that call Ionia home. You are able to commune with them and earn their favour, to master them in a fashion that does not anger the patron spirits of these beasts.
>A steel-shaper. You have studied the five elements and the bonds between them. By honouring these fundamental forces, you are able to forge truly marvellous tools that will stand the test of time and serve your people well.
>A mischief-maker. You shunned your teachers and have no reverence for the spirits. You do not have the favour of Ionia, nor do you have any mystical abilities, but you are free, unbound by the dogma that shackles most Ionians.