[61 / 19 / 1]
Quoted By: >>6169628
Prologue.
====
You are Nathan Drake. An ordinary person. Ordinary looks, ordinary life. At least, you think so, because you can’t remember.
No, not that Nathan Drake from the video games. You’re from Earth, so you know the reference.
You can’t remember anything else. As you open your eyes, you find yourself lying on the grass. You’re in the middle of a forest. The sun mercilessly shines over your face, prompting you to get up. It must be around midday.
How unlucky. You can’t remember anything, and you don’t know where you are.
Where are you? You look around. Tall aspens with white bark and golden leaves tower over you. And though the sky still looks like it’s summertime, you wager it must be fall, since the leaves have already turned.
You feel thirsty. Instinctively, you get up and start walking. One direction leads deeper into the woods. The other, towards a clearing. A way out of the forest, heading into an open area. As you’re still a bit disoriented, you can’t be sure of your location.
You start looking yourself over. You’re wearing a pair of jeans, sneakers and a shirt. Nothing out of the ordinary. An odd thing occurs to you however… but before you can figure out exactly what it is, a voice interrupts you.
“Hey you!”
====
==The following quest is a work of fiction. Any and all similarities to characters, groups or entities in real life are purely *laughs* coincidental.==
==Rules==
This will be a lighthearted Quest inspired by video games/movies, and classic choose-your-own adventure novels…
Note: The quest may move rapidly at the beginning, and during certain times. However, I’ll give major events and choices at least half a day to a day or so, so everyone can throw their vote in.
RNG will be kept to a minimum. Players need only to worry about a few things. One mechanic is Luck. Sometimes, the players will be given choices to either test their luck in a given situation or not. You will learn more about this eventually.
The choice with the most support is taken.
Some events have an opportunity for write-ins. The write-in with the most support is taken.
Some events with write-ins, players can write their own dialogue ideas (asking questions, actions, observations, reactions.)
Warning: May contain violence, explicit language, suggestive themes.
Enjoy.
====
====
You are Nathan Drake. An ordinary person. Ordinary looks, ordinary life. At least, you think so, because you can’t remember.
No, not that Nathan Drake from the video games. You’re from Earth, so you know the reference.
You can’t remember anything else. As you open your eyes, you find yourself lying on the grass. You’re in the middle of a forest. The sun mercilessly shines over your face, prompting you to get up. It must be around midday.
How unlucky. You can’t remember anything, and you don’t know where you are.
Where are you? You look around. Tall aspens with white bark and golden leaves tower over you. And though the sky still looks like it’s summertime, you wager it must be fall, since the leaves have already turned.
You feel thirsty. Instinctively, you get up and start walking. One direction leads deeper into the woods. The other, towards a clearing. A way out of the forest, heading into an open area. As you’re still a bit disoriented, you can’t be sure of your location.
You start looking yourself over. You’re wearing a pair of jeans, sneakers and a shirt. Nothing out of the ordinary. An odd thing occurs to you however… but before you can figure out exactly what it is, a voice interrupts you.
“Hey you!”
====
==The following quest is a work of fiction. Any and all similarities to characters, groups or entities in real life are purely *laughs* coincidental.==
==Rules==
This will be a lighthearted Quest inspired by video games/movies, and classic choose-your-own adventure novels…
Note: The quest may move rapidly at the beginning, and during certain times. However, I’ll give major events and choices at least half a day to a day or so, so everyone can throw their vote in.
RNG will be kept to a minimum. Players need only to worry about a few things. One mechanic is Luck. Sometimes, the players will be given choices to either test their luck in a given situation or not. You will learn more about this eventually.
The choice with the most support is taken.
Some events have an opportunity for write-ins. The write-in with the most support is taken.
Some events with write-ins, players can write their own dialogue ideas (asking questions, actions, observations, reactions.)
Warning: May contain violence, explicit language, suggestive themes.
Enjoy.
====