>>6190946>>6191080The mighty charge of four hundred knights, immediately hit by hails of rocks gains momentum. The warriors unleash a mighty roar, a bone chilling warcry escapes the lips as the ground trembles underneath hundreds of galloping, steel clad hooves. Sun glistens on the lancetips as a cloud of dust arises behind the two line thick charge, riders bending in their saddles, leaning forwards and focusing not just their attention, but the essences of their beings into the small steel tips.
Yet, the witch, in her many forms does not stick around to get trampled, as she rushes back into the ruins outpacing the lumbering masses of horsemen that break up amongst the boulders, crumbled walls, archways and pillars, small, marauding bands of knights chasing the scattered witches. It is a slaughter. The first knight in gets his head kicked off by a witch standing behind the first boulder, then his co-rider runs her through with a lance, only for his horse to lose both it's front legs by another kick. Before either of the two warlords spot what happens next, shrieks arise as a three dozen witches leap from the ruins and land amidst a grouping of knights, who, practiced in the art of war, drop their lances and lunge at the quick forms with swords, maces and daggers.
It is then, the knights attention divided between the two mobs of witches that yet another emerges from the ruins, fast runners rushing to the two warlords.
Mulrog is attacked by four, the nimble figures dancing between his blows and strikes while delivering chaos plate bending blows, while two jump at Hangar, the first one immediately knocking the warlords helmet off, alongside his ear, in a savage upwards kick. The second one, in a brutal kick, shatters the humerus of his right arm, while the four, kicking and dodging, break Mulrogs left knee.