Rolled 3, 4, 2 = 9 (3d6)
>>6280893An inlet is dug out and reenforced with logs. The water retaining wall is broken and liquid fill the inlet. This allows larger boats like barges easier loading. Saving time and allowing for larger deals to be struck. Merchants on the barges tend to be bulk sellers/buyers. Common goods watered down wine, grains, dried fruits/meats, and firewood. Rare goods include bronze, iron, wine, silk, wagons, and building grade lumber. (50+ Gold Per Year, allowed to bulk purchase/sell.)
The journey to Panoplie is too far on foot and have to cross over the rivers.
>Buy boats from Digirga great for travel/trading and fishing. -150 Gold per boat.>Hire Wood Shapers from Digirga to build you boats -1 lumber -25 gold per boat.>Try to build boats yourself. D1d20+2 DC 14 per boat -1 lumber (After 3 successes unlock tech boats simple)>Write inSpearmen are trained and patrols set up protecting the outskirts of the fields where the locusts tend to feed. It helps reduce the pest's impact. (-200 food)
>Dig basins to keep more water inland. >Buy iron and focus on training troops. And set up patrols. -10 Gold per Spearmen or 2 iron>Buy tools for your farmers and/or trades men and improve productivity. -5 Gold per person or 1 iron>Potters Guild deal wants to set up a deal for firewood with a barge merchant the fuels a lot better than what we can find here. (-50 Gold per Year)>Write inUnique offers from Merchants
A Barrel of fine hard wine. 200 Gold
Wagons 50 Gold per Wagon
Year:6
Relations: Digirga (Friendly) Tent People (Hostile?)
Resources: Almost Unlimited Clay
Animals: Goats Mid-Sized Herd
Food: Per Year 2300
Storage: 1000 Food, Lumber 5, Iron 20
Builds: Brick Houses, Granary, Kilns, Port
Population:2000
Troops: Spearmen 60
Tech: Iron mending, Pottery, Bricks, Agriculture
Gold:450 (100+ Gold per Year)