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To rage against the dying of the light #2 (second attempt)

ID:5BoIp+4e No.6298364 View ViewReplyOriginalReport
(To everyone who signed up, I hope you are ready. I know I am. I have decided to start us south of the entrance to Eirenopolis (One of the largest cities of the north, lead by the priesthood of Selene). Your path takes you north, running parallel to one of the world's major mountain ranges. To your left, you can see foothills and vast plainlands. The group is abord an airship, by direct order of Mechaine. You are being sent to verify the strength of the Men of Iron. They are situated near a great breach, which leads directly into the prison which holds the blacklight. An esoteric field is all that holds it in, and the machines which maintain this field draw all matter of creatures which must be held off. Please enjoy!)
You have each been picked, to reasons known to none but Mechaine, to operate one of the very first prototype airships. Speed is of the essence, which is why you use this vehicle. However, to avoid being spotted, you are forced to go around the long way, and approach the great breach from the north, where Bellatist territory does not span. As such, you will soon be passing by Eirenopolis, and will travel east through the Northern Mountain Kingdoms, before once again heading south. Your ship is somewhat low on supplies, and you will need to stop to get more soon. While you could likely reach the Northern Mountain Kingdoms before you ran out of food or fuel, the area is harsh, and finding supplies is likely to be difficult. Accompanying you are a few ship hands and engineers, who are responsible for seeing the ship in good maintenance. Who are you, and what do you wish to do?