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I think my biggest issue with Todd (and by extension, Mcfarlane Toys in its current state) is that he's still stuck in that brief period of time in the late 90's-early 2000's where people saw him as the next big thing in toys. That period where his sculpt and paintwork were considered the best among his peers in the western toy industry. He's always had kind of a big head about it, but it's even more apparent now that other collector-focused companies regularly do what he used to do, but with actual articulation instead of assembly-jointed McStatues. Todd, for whatever reason, doesn't see those companies as his competition, and seemingly doesn't even pay attention to them. Instead, all of his attention is still focused on companies like Hasbro and Mattel, and convincing himself that what he's doing is so much better than what those companies are putting out seemingly just by virtue of being bigger. Todd hit a goldmine with his Fortnite figures, and owning a few myself, sure, they're pretty good. But everything else he's done tanks because they've all got one problem or another. The Doomslayer is a poorly-painted brick. The Harry Potter figures barely look like the actors they're based on. The Mortal Kombat figures are extremely hindered by their clothing. The DC figures are a strange mish-mash of non-scaled artist-specific figures that have all of the problems the previous lines did. Not to mention that, across the board, all of his figures have terrible thigh articulation that doesn't even come close to simulating the turning range an actual human leg has.