>>10998283>>10998729>>10998847Thanks all! He came out a lot better than I anticipated. Blender always seems to make the flaws in a sculpt far more noticeable than they are in real life.
Put the head on the shota body and it looks pretty good. Also I finally realized what the problem was with the arms on this body; the length of the parts is fine, but the elbow joint being fully exposed makes the proportions look wrong. I just need to have the bicep piece slightly "encapsulate" the elbow joint and it should look a billion times better.