>>11149620>Why isn’t it a beast-type?Excellent question! The Rahi Nui has elements of Muaka, Kane-Ra (both obviously Beast), Tarakava (explicitly a lizard, so Reptile), Nui-Rama, and Nui-Jaga (both Insect). So logically it should have those 3 Types, but since you can't have multiple natively, that is instead handled by the effect that makes it gain the Types of its materials. It does also need a native Type, which gameplay-wise should NOT be any of the ones listed previously, because if it was, using the "proper" materials would work against the goal of stacking as many Types as possible. So instead I had to pick a more neutral Type that doesn't overlap with much else, and as it turns out there aren't any Rahi with a strong claim to being considered Dinosaurs. Meanwhile, the general trend with Type assignments in the game is that you don't need more than some vague association to justify it if you really want to, so I could perfectly well make the Rahi Nui a Dinosaur on account of it being a huge monstrosity from ancient times (Metru Nui). Similarly, the Subterranean Worm gets to be a Dinosaur due to some cryptic comment Whenua makes about its age, and this overlap doubles as a penalty for being an Extra Deck DARK Rahi that can be used to go into a Rahi Nui without any Main Deck investment.
>Most of them should be.Well, except the ones that have wings, the ones that live underwater, the amphibians, the snakes, the lizards, and the bugs - which is pretty much how they've been divided up. However I won't defend the Ranama being a Reptile when every other frog and toad is Aqua, that one's bullshit to force it into the strategy I wanted to have it in.
>Is “illusion” even a real monster type?It was introduced last year, before that it was also in the original manga and some old video games. They (almost) all have that "nothing gets destroyed by battle" effect.