>>7939092>Terrible materials>Paint only really shows in the robot mode>Clip on wheels>Fucking clip on joints>Bad articulation (Hook and Mixmasters faux elbows and Scrapper and Mixmaster's outright lack of them)>Joint tolerances are terrible>Most of them don't have any actual weapons>Even if they did most of them couldn't even use them properly>Mixmaster's vehicle mode is completely off (Doesn't even have a working barrel)>Combined mode is too big for CHUG and too shit for MP>Arms are disproportionately lanky>Torso is ridiculously wide and undefined>Legs are way too long>Arms don't work because there are no ratchet joints>Legs don't work because there are too many joints so they can't bear any load.>Costs $150 minimum for 6 figures that have the engineering of old legendsThere were so many things that should have been done in order to make that Devastator good. As much as the UW remold is an objective improvement, it still doesn't work because the level of quality isn't up to MP standard and you still have glaring issues like Long Haul and Mixmaster. If the molds were all worked on and released separately (Like the Studio Series Constructicons), and released as deluxes instead of Voyagers. You would have actually had an unbeatable set of constructicons for a good retail price. But because they were all worked on at the same time and as a result we got an overpriced combiner on the level of something like Menasor. I've never once seen that mold (especially the CW version) do anything other than stand still and collect dust