>>8099285>There's no hard edges or cornersThere should be though. Yes, the armor has organic curvature to it, but it also has a lot of hard ridges and strictly defined shapes. I don't see any of that on the McFarlane figure. Details like vents lie too flat, squared-off ridges turn to soft slopes, and there appears to be a major loss of detail. Which is kinda weird because everyone says this is just the ingame model chopped up and jointed, and McFarlane literally earned his 90s fame by proving that steel molds could hold and cast fine detailed sculpts (something the industry believed was impossible at the time).