>>6834997Oddly enough, I'd argue that feathers are the best way to hide panels and moving parts due to the way they can layer over each other and be sculpted to naturally flow into each other (like
>>6835002 said). It's the flesh, scaly, and lightly furry beasts that would be an issue with seams and potential kibble. I know Beast Wars II/Neo isn't a fair comparison due to the laziness of most figures, but it does highlight the difficulty of combining anatomic accuracy with robot transformations.