>>8661451>what went rightThe set design was on point, and the factions were elder god tier. Trolls/Orcs, Skeletons, Dwarves, Humans. Very noteworthy that this was the best theme to mass skeleton hordes. Everyone likes skeletons. Add on that they are cheap to produce on Lego's end and easily bulk up a set in the minifig department. Literally the perfect bad guys. I loved that the minifigures didn't have names. It encourages those playing with the toys make up their own names and stories for the figures. I loved how easy it was to mass armies for sieges of structures. The buildings were designed to be completely modular. And the castle in your pic wasn't a facade, despite many existing in theme. It was a closed structure. The real honest question is
>What went wrongAnd honestly? The answer is not much. Its a bunch of nitpicks. The dragons were cool but flimsy, the structural integrity of most sets would be given a C+ for modern standards of lego set design. But again those are nitpicks.
>Why won't lego remake it?I think licensing has constantly pushed Castle to the backburner. For whatever reason they axed Fantasy Castle for the similar Kingdoms. In hindsight Kingdoms was cool but I didn't get any of the sets. As this was the start of my dark ages. Kingdoms in 2011 was short lived. IIRC then a Lord of the Rings license happened, then hobbit, then Nexo Knights was considered by TLG to be Castle. We've had a long hiatus since then. It has been 2011 since the last real lego Castle theme. Lego might be hesitant to make a Castle theme because of Harry Potter. Looking at the sets, I see why. But it will be back before we know it. But why won't they remake that subtheme specifically? I think they will take inspiration from that, in the fantasy department, but will give everyone names and backstories because that is what market research says. My own dream is a balanced theme between medieval village type sets and army sets. Though I doubt that balance would happen.