>>11198185>So what did you mean? I'm saying that you need to create a story, that isn't just random shit from episode/issue to issue/episode. You can't just constantly have GI Joe raiding some brand new Cobra base every 6-12 issues, because that's boring. What your're advocating is just nebulous conflicts, like the cartoon and first couple of issues. You need progression, a reason for GI Joe not to put the final bullet in Cobra's head and for Cobra to continue being Cobra that we all love. If Larry Hama didn't do what he did, it'd just be a boring military comic that would have lasted 15 issues.
The GI Joe mythos isn't just the back of the cards and the cartoon was based on everything Marvel/Hama made up. Most of what fans clamor for about GI Joe is from issues 10 and on. Characters like Dr Venom being killed happened BEFORE the cartoon even started. Popular characters like Snake Eyes werent popular because of the cartoon, and the cartoon even stole his main nemesis because Snake Eyes was a boring mute and gave him to Spirit. Storm Shadow wasn't even created until issue 20something.
>Anyways I was discussing the early days and an alternative approach to GI Joe being crazy but not too crazy.Springfield was within the first wave of GI Joe though, when it was just boring green shirts. They were fighting giant robot on issue 3. So it was always "crazy" and the cartoon made everything sillier by the time it came out a year later.
Sheet, now I'm sad, because talking about this stuff makes me remember how big the comic was on /toy/ ten years ago. It was a huge deal when Hasbro FINALLY made the scarfaced Cobra Officer. No one really seems to care comic characters anymore and the cartoon figures seem to be bombing.
With forums being dead and youtube reviewers not really going into depth about the toys, GI Joe fandom just seems to be made up of casuals. Maybe there's only 10k hardcore fans left, like the kickstarter Compendium shows.