>>9586723To add to this, Bandai developed a virtually perfect solution to the thigh cut problem with their Fighting Body (used in Street Fighter V and Kinnikuman figures). It has swivels at the middle of the knee and elbow joints. This allows you to have mostly smooth, unbroken limbs plus a great range of motion. It's an ingenious solution, really, and I'm not sure why Bandai hasn't really used it on their other lines.
>>9586770I don't have any of my McFarlane figures on me, but from what I can remember, I believe Todd does a limited thigh swivel blocked by the outer thigh sculpt, which is basically what most Japanese figures do. It looks good, but gives limited range.