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Anyone know why TransArt goes like balls to the wall with these Transmetal MP guys but then has some colossal obvious-from-the-start-if-you're-engineering-this type flaw?
It's actually mind-boggling.
TM Optimus Primal had some shitty engineering for his holster and hands for holding his weapon, but nothing outright broke. TM Cheetor has some dogshit hinge for his hands instead of doing an easier and more efficient ball-joint and some friction tab for his backpack that has fucking diecast in it with no snapping-in tabbing action so the fucking thing just falls down. Now this. This is completely fucking unacceptable. There is almost no fucking way this thing will not break over time.
This is such an afterthought. How do you engineer this whole fucking thing, forget a ton of paint apps, ditch your VTOL blast effects, add no lighting for the chest eyes, and don't protect one of the weakest points of failure on the figure by using either a metal peg, or just making the thing solidly connect on the most stressed point of the fucking figure instead of add some fucking flimsy fucking gimmick when you forewent like a ton of extra obvious shit so much so that this fucking gimmick should have been the forgotten thing?