>>7042128>character uses swords>wrists are hinged in the direction of the palm so they can rotate the sword around in front of them, but not actually swing it forwardLooking at you, four horsemen and hasbro. Balljoints on swivel hinges are the optimal solution, but if you've gotta do just hinges either do them on the right axis or sculpt the hand so the grip is at an angle. One of the more pleasant surprises I've had in this hobby was when I opened my first vitruvian hacks guys and saw they included two pairs of hands with both joints.