>>7711271me too, but unfortunately i got hit with the QC roulette, the little peg that makes one of his elbow joints stay firm is not pushed tall the way so each time i rotate the arm it feels like that i can tear off the thing; the hips got really loose fast and it looks like i got two left shin pieces (only the shin, the shoes are the correct sides).
something that i like is that the elbow and knee joint are removeable, so i can replace them if they ever break (the question is what joint can be fit in there though, the smallest revo joint seems to work), also i managed to take off that joint and pushed the peg down, sadly it works temporally, but by removing it and put it in back the thing got a bit loose so tearing it doesn't seem to be possible now (i'll still be careful since both arms are really fucking thin holy shit); the shin issue is not that noticeable (again thanks to the fact that he's really thin) and the hips were fixed with paper. but man i was bummed when i got these issues, and i can't be assed to go for a replacement only to get hit with another batch of QC problems, the ones i got are at least fixable (well except the shin piece of course).
another thing that i liked was that the hands and heads are really easy to change, i feared that it'll be like a figuarts or a figma but worse, and ending with the wrist joints destroyed.
i'm still butthurt about the lack of effect pieces though. good thing i have some from other figures that can work nicely with neku.