>>5871779Well, I think-
>>5871874>You could be safe at 4. After that you start to look like the Mad Hatter.uh.. hrmm.
>counts my RX-0 RDsOh... you probably shouldn't listen to me. I even tried splitting them between Destroy mode and Unicorn mode versions, and I still went over the limit of sanity. ;_;
>>5870864Very cool anon, may check this out myself.
>>5872415Personally I find them still very playable. The joints generally have the same great range of motion you'd expect from a standard RD along with the solid RD construction. You do need to treat Ka Signatures with a bit more care, as they are usually fully painted and often have more delicate design features (antenna, spikes, and the like), but as long as you're mindful of those areas you can have just as much fun posing them.
It also depends on the design, though. Some designs just don't lend themselves very well to being played with and there's not a ton you can do about it. For example I didn't think the Ka Signature Byarlant Custom was very fun to mess around with as it was just so heavy (such that a Tamashii Stage had trouble supporting it) AND back-heavy due to it's thrusters. Conversely, the Neros are great fun to play with thanks to their lithe grunt design.
>>5872439Sweet line up!