>>7188585Toybiz LotR figures for both questions.
The Horses are nice, slightly below scale for the ML figures, but not too much where it's distracting. There's a good variety of colors and barding types, but some can be harder to find then others. They can go for about $20-40 a pop on ebay, though the rarer ones can go for a lot more.
The line also has a variety of bows in different styles and sizes. There's small simple ones, long fancy ones and pic related is an Uruk hai bow. If you can find some used LotR figures cheap they're great to strip down to steal their stuff. Not only do many weapons work well with the Legions, but many capes and such can also transfer fairly effectively.
>>7188631Imo, the articulation for the Legions figures is a noticeable step up over the birds in almost every area except one. Legions figures, the first series specifically, have fantastic leg articulation, full range of motion in the hips, non-skeletons have thigh swivels, all have knees with 45 degree bends and the ankles of the Legions are ridiculous in how good they move. Waist and necks on the 1.0s are very large ball joints, giving great range of motion and the shoulders are pin disks with fantastic outward and forward and back ranges.
The biggest downfall of these guys their elbows and wrists. Armored and bare arm figures can get a 35 degree bend at best while the skeletons can eek out a solid 40ish, which combined with the broad chests preventing inward movement makes it hard for them to two hand swords. And their wrists, while having a simple pin hinge joint, just bend in and out...which is kind of useless for characters wielding swords and spears. An up down motion, or a joint similar to what was used in the ankles would have been far more useful.
The more slender 2.0 bodies don't have the same elbow problems as the 1.0s, and have different torso builds, but all other articulation remains. Making the 2.0 ML a noticeable improvement on the 1.0