>>8139250Technically /v/ (or /vr/) -related, but you didn't say "action figures you have lost", so have my greatest "one that got away".
It was about 3 inches tall by 2.5 inches wide, about half an inch thick; truly a "keychain game". What made it unique was that for a "Tiger electronics"-style LCD game, instead of having darkened stencil-shapes of specific figures or images that blink on or off in static locations ("movement" was simulated by darkening and undarkening several shapes in a row/column, in sequence), it had a rectangular grid of big square pixels that could darken and undarken. This meant that it was able to use this grid to simulate a variety of simple games, so instead of just one, like it's sister-variants, it had 9 games on it (technically 6-7 with two or three "alternate" versions of some games). They were all large-pixel simulations of classics, too, like Tetris, Frogger, Breakout, etc.
Before cell phones and/or what was basically a motherfucking SNES in your pocket (Gameboy Advance), this thing was THE SHIT for killing boredom waiting in line for things or on long car/bus rides.
Got home one day only to reach into my pocket, pull out my keys, and find the keychain alone, terminating in a broken link.
I got it for like $20 when it was new-in-package, I'm not dropping like $50 on the thing with shipping and etc. just to get a used one off Ebay today.