>>9977331Why are you SO committed to being wrong about this? Again- it is an INTENTIONALLY STYLIZED FIGURE. It is not TRYING to be "realistic" and the gun models in the game were oversized anyway, thus giving a legitimate justification for a slightly oversized weapon. Again, if you don't LIKE it, that's fine, but "I don't like it" is not an objective criticism.
Also worth noting that if it HAD been fucked up on the pantograph (which I find hard to believe as even traditionally sculpted toys are scanned and digitally corrected/scaled, and have been for a while) the thing wouldn't be holdable by the figure's hands. It was a stylistic design choice, you just don't like it.
Furthermore, Snake isn't a massive dude, he's not a roided out Arnie guy- he's pretty average sized. He's an espionage expert, he can't be too big. So a service rifle like a FAMAS would be quite big next to him even in true scale (which again, this isn't).
Also I find the 1:18 argument kinda silly given IIRC the RevoMini line was never explicitly marketed as 1:18 or indeed as any particular scale beyond "small". Heck it's not like Kaiyodo are alone in that sort of thing- look at McFarlane's Halo line, which was non-scale to begin with (a weird halfway house between 1:18 and 1:12) but grew and shrunk over the years such that nobody scales with anybody. The Halo 3 Grunts are the right size to go with the Spartans, but the Reach and 4 Grunts are inexplicably huge.
And once more, I refer you to the Mike Mignola Batman statue. I don't like how it looks at all, with his arms coming out the side of his ribcage. Doesn't mean I think people who like it are "wrong". Again- it's an artistic decision, it's not AIMING for realism.