>>9960178>>9960607Yeah, while I love the concept mashing together MM and WH, the execution really isn't there. The sculpt is astoundingly dull, with zero charm or quirkiness.
Whoever made this completely did not understand the appeal of these, they thought it was just "a tiny environment inside a head." No, a good Doom Zone is designed almost like a sidescrolling videogame. There should be layers, floors, and paths to cross, all packed with enemies and traps, making your way through the various dangers of the "level" before reaching the final boss.