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this is the first thing i've sculpted in zbrush, I am still trying to figure it out. I was going to zremesh and switch from dynamesh now I see that I need to fix the profile and crest, lengthen and widen the wings. Maybe move them up a little? think I'm gonna have the red line it. I find the image planes less useful in zbrush than in maya due to the navigation styles but also, I like the feel of sculpting in maya more
following that gonna try to cut this dude in blendr and insert some hinge joints at the wing
aiming to test print Monday