>>5284409As far as price vs quality is concerned, figma takes the cake hands down. I've followed the AGP line its inception. I have all the Strike Witches, Infinite Stratos, and Kantai Collection AGPs. Quality is pretty much the same across the board. They are basically not-figma.
Armor Girls Project excels in the category of doing things that figma will just not do. The mecha musume parts are top notch and always look amazing. Infinite Stratos ones are a BITCH to put together though because there is always some piece that doesn't want to hold or collapses under its own weight.
Figma is better for "1/12 scale posable figure" situations. They tend to be simplistic with enough accessories and changeable parts to feel like it was worth buying instead of a statue.
Figma always beats AGP in terms of on-model paint application. It's always 9/10 or 10/10 for figma but consistently a 6/10 to 8/10 on AGP.
AGP is for people who want "bigger" posable figures. I like the AGP line for the fact that it walks on the fine line between figma and model kit.
I think Good Smile Company and Bandai sat down and agreed upon which kanmusu they would make. It's worked so far.
The ones released so far reflect that. Carriers and destroyers are mostly simplistic in form, and so figma excels in that category. Nagato and Mutsu get a pass for figma because their rigging is also simplistic.
Bandai was a good choice for the Yamato-class and Kongou-class because their rigging is "bigger," and the Kongou-class had the addition of gimmicks like shields / arms / claws that Bandai did all on their own. It adds a nice touch to the Kongou AGPs. I hope they do the Fusou-class, finish the Takao-class, and do the Myoukou-class.
Bottom line figma is great and AGP is mediocre. Figma and AGP have both gotten more expensive, but at least Bandai are trying to have "more stuff" to help me justify the higher price tag.