>>8827391I mix up the three by giving my crew a big spaceship on the move that acts as the main setting but can still go different places. You can upgrade and expand your property like with survival/farming, have endless drama situations with a recurring ensemble on the spot but still feel like you're on the move through an epic journey with the freedom to throw in the occasional monster of the week and outside forces since you're landing on different places but still keeping the ship as the main setting where the action takes place so you don't have to create entire new single use zones every "episode".
Pic ain't mine but illustrates the point well enough.