>>6339316>Come on bro. On the very slight chance you yourself are not trolling--Batgirl looks awkward as shit, and neither figure is pushing the boundaries of articulationSee, you're just ignorant and are just talking shit about toys you don't own, judging everything on a few pic.
Let me go into detail on how DCC is better.
Notice the ankle articulation on that Superoir Spider-Man you posted? Batgirl has the same articulation as him, yet has an ankle swivel hidden in the boots too. So the feet don't always have to be splayed out just to get them at an angle. It makes for more stable posing and looks more natural too.
SpiderOck Has a swivel waist and a hinged abs. That's Mattel DCUC quality right there. Whereas Batgirl has a lower ab hinge AND barbel (2 ball joints) on the upper abs. Which means she has greater range of motion for her torso and can actually lean to one side, unlike any current Hasbro Spider-Man.
Ock may have superior hips with the outward swivels. Whereas Batgirl is engineered like a Figuarts: pulldown hips. Not sure why weeabs always praised this shit, given that any increased motion from pulling them down is set back by the swivel that is found inside the joint is pretty limited.
Another nice thing about Hasbro's Spider-Mans is that they have the extra articulation in the shoulders, but not all of Hasbro's MLs have that, huh?
So all tallied up, Batgirl and the rest of the DCC figures are all better articulated than the majority of every single Hasbro wave up to this point.
Considering the DCC creates more unique bodies, offers more paint apps, and better QC, it's everything that any ML fans wish they could have for their Marvel figures. I know I do and constantly hope Diamond would step their game up to do. Only Mezco is able to provide quality products for Marvel, but they're hampered by their license.
> Darkseid is just standing there with his legs slightly spread and his arms raisedIt's a giant heavy figure. They're always limited.