>>6125427>I only wish that they went more like Visionaries with their design and that they concentrate too much on vehicles.>>6125500>Nexo knights need more castle less random vechicles.>>6125546>Axls vehicle isnt bad, it kinda is a fortress. But its still more vehicle than castle.this is EXACTLY the problem i had with both - Nexo Knights and Chima series!
It always goes like this.
1) First wave - amazing ideas and sets (Chima had a gorilla Mech, some other cool stuff, Nexo had moving fortress, Diablo castle, neat figures and mechanical horses)
2) Second Wave - copypasta Vehicles.
Chima was flooded with boring ideas "HEY IT'S VEHICLE BUT THERE IS AN ANIMAL HEAD ON IT :D", and this is exactly what happening with Nexo Knights. A bunch of boring grey blocks with purple pieces on them + they have wheels.
There are so many neat ideas with this theme.
1) A castle that can transform into a Giant Titan Robot
2) Mega rock monster that also is a siege machine that can crush Fortrex
3) A giant flying island that covered with electric bolts - the place where gargoyles live
4) A series of knight-mechs that combine into a giant mech (p-p-power rangeeers!)
5) We already had a mech-horse but THIS time its a big and cool armored battle horse-mech for king to ride!
Fuck that guys!
Let's just make more vehicles!
How i wish Chima would have more animal-based mechs. Like a Rhino-mech with hammers for hands or other cool stuff like that.