>>8118870>How much input does jocool haveI'd consider him the creative director. He's still a pretty large part of it and has done a lot of work for the release of Trials but he's no longer a lead programmer or artist and has mostly been working on the 'legacy' version.
>what's different with the current iterationAs I said
>>8118848 it's mostly just a gameplay alpha with very little content compared to the previous versions, but it's significantly more stable, polished, and has better performance.
>>8118871>Would we be able to play as other ToaAbsolutely. I'm not a major part of the Trials team but i'm pretty sure the idea is to have a trial per each Toa.
>what would be the difference between themThey have different elemental abilities, and possibly other differences. It's a work in progress.
>>8118874>are trials more than just tutorials?In my personal opinion, they're just slightly longer tutorials that have been fancied up a bit, yeah.
>when you plan to begin work on the main gameThat's not something I can talk about right now, but after this release the plan is to ramp up production speeds a lot. The majority of the work on the gameplay mechanics and the backend is now complete.
>is multiplayer something the team has consideredNot sure i'm supposed to talk about that, although I know it's been a wishlist item for the team for a while.