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JRX has an amount of articulation.
The shoulders have swivels on both axis and there are hinges separates from J-five's keens to use as elbows. The knees can be used to break JRX's arms at a very painful angle.
He's also got opening hands with a moving thumb.
The hips are ratcheted in both directions, which is definitely a good thing.
Although maybe mine are getting worn out since there is a lot of slop and play in-between the points. Doing a more dynamic spread leg pose is out.
Thighs swivel and knees bend some still.
The skirt armor is on ball joints to help is move out of the way.
The neck and jet boosters are on ball joints too but are both pretty much limited to swiveling.
JRX can hold the weapons of the individual bots just fine. I think the guns are supposed to be able to plug together but I have no idea how to do it.