>>6344483I really do not like the diorama that won.
I mean, what's great about dioramas is that they let you tell a story, not only they may look cool but you can share info of what happened before and guide the viewer to wonder what is about to happen. You can create a whole exiting setup up around it.
See for example the white robot at fourth place, you can tell there is a war trenches and all, you can tell that guy has been trough some shit, you can see the troops running around implying it is far from over.
Now look at the Stug on the third place, it's dusty, slightly damaged and it seems to be on a dug in position, but other than it does not tell a story, no context. Is the war over or will they face battle? Why are they so relaxed? It's just a nice photo but nothing else.