>>5492768Xcom 2 chryssalids got fucking scarier.
>More health on hardest difficulty than it had in xcom1>poison is permanent, must be healed by medkit>Comes in pack of 5>2 are always buried>can bury underground, for as long as it wants>completely invisible when hiding>can pop out of the ground and charge stab your dudes for 6 DMG average.>if a soldier is killed via Chryssalid or Chryssalid poison they morph into a cocoon>Cocoon has fuckton of hp>spawns 1 chryssalids per turn for 3 turns>shows up often on retaliation missions.