>>8166632>The matoran model here has 0x16 (22) meshes.But fucking why, why did they model these characters like this? I tried fiddling around with the models but they are a total bitch to do anything with them specially for a newbie like me, having to even rig not one but all seven of these seems like a nightmare.
>One foot has grouped in the same mesh the side pieces of the mata feet and random parts of the leg>The other doesn't have the same amount of meshes grouped meaning they are essentially asymetrical