>>7769637Depends if you want to have a unified theme, fighting display, or want to base stuff off the actual artworks. It comes down to how you see your figures displayed from a certain angle or just from the front. Learn what your figure can do and always give it a second look before finalizing everything because it opens up if a character is stiff and needs a slight adjustment on an arm or the torso. It does become an issue if you only have certain characters so your options are limited but you can look up solo artworks for that or follow other display inspirations from other forms of media.