>>7998710>>7998711I pretty much have the entire GI Joe line and while i agree that SOME are pretty IFFY, but the majority of them are/were great. And by iffy, i think that the hips not being completely even wasn't a buzzkill, just a minor hiccup that could be overlooked.
Personally, i really disliked some of the arms and how they were sculpted to hold a certain pose, like the first Viper. Obviously, that pre-pose worked great if you had him aiming his rifle, which is what they'd be doing 90% of the time. There were also figures with weird hands that were oversized or had weird wrists. But again, these were few and far between.
The GI Joe line was just so vast that the majority was either so generically "fine" to great that it's easy to ignore or forget the few figures that were iffy. Figures like your Duke had such a great design though, especially since it was one of hte first figures to use the new ball-hinged wrists, that it was still a great figure to pose and just settle to work around the slightly gimp leg.
Stuff like hte Fortnte figures actually reminds me of the GI Joe vs Cobra line, but like a modern upgrade with new engineering. Cartoony and oversized, so the sculpt is always getting in the way. It's fine for what it is, but i need to be selective about what i buy.
This wasn't true with GI Joe, where i could just blindly buy something and it'd be good to great. EVERYTHING could become generic cannon fodder. Only other lines where i feel that confident in was Toy Notch's Lost Planet (bad face apps i really overlooked because of how great the figures are otherwise. I really should get around to painting them myself) and Boss Fight's stuff.