>>8886748Yeah, the PSP version of the game was fantastic. I loved how it ended up having the most content in the base-game than any of the other versions did, even having extra singleplayer modes as well as multiplayer! It’s still also currently available on the PS Vita digitally. I own it on both, but redundancy usually never hurts when it comes to finite things.
Yes, Genndy is super based. He can do amazing stories without hardly any spoken word, the “show, don’t tell” method. I think in one of the behind the scenes clips on one of his shows, he mentioned something like (I’m paraphrasing, because I can’t remember all of what he said, but it’s still the same message):
>“Since I usually work in the visual medium, I always liked to show things, rather than explain them. Unless it needed to be said, or there was a joke that needed some verbal punctuation to it. I mean, they’re basically moving images, and if a single image is worth a thousand words, imagine how many words a moving image is worth. A lot of shows, cartoons, and movies are bogged down with a ton of dialogue, when just showing how the characters react, how they feel about the situation they’re in, can often time bring out so much more than just telling the audience “I’m mad” or “I’m sad”. They aren’t stupid, they don’t need to constantly be spoon-feed what they’re supposed to take away from what you’ve made, let them think what they should feel. Basically, I’m saying I like the ‘show-don’t-tell method,’ if at all possible. I know sometimes it’s not possible, and sometimes explaining it is what needs to be done. I guess it’s more of a ‘show it if you can, tell it if you can't’ kind of method.”That paraphrasing was a bit longer than I thought it would be. Sorry about that.