>>9305177The outdatedness stacked on as AY improved of course, but even at the time it felt antiquated almost immediately.
The main problem was it was done too early when joint options weren't as versatile for a character requiring challenging articulation. As a result, the sculpt overall suffered.
So the joints, except for the ankles being smooth joints from Minis, they're all older Revolver Joints, the ratcheting ones. None of those have ball in socket joints, the only shoulder joints available were the 6mm double joints and they're long and awkward on a skinnier sculpt. And this was before moving shoulder blades became the standard for Male AY so Spidey got more movement range by clearing out the sculpt around the joints making him look hollowed out. The other big problem was at the knees. Because Spidey had this uniquely angled hip and thigh joints, the knee sculpt rotates outwards. So you have to at certain poses trick your eye at seeing the inner leg sculpt as an alternate kneecap, but also the sculpt cut and joint exposure were more noticeable than any other Yamaguchi's Revo.
A good comparison on how things could have been done is Spider-Gwen. All using the same joints that were available at the time, but Yamaguchi seemingly decided to use more and more Revol-Mini smooth joints which were also ball jointed at one end. And now all of them have been replaced by new Geo Joints that are basically combination of all past joints but with no ratchets. Iron Spider shows how things should be done for Spider-Man.
That said, it's still a fun action figure to pose around. To me it feels like one of the last "true Revoltech," even though the ankles are not ratcheted and hips are ball jointed.