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Yufina's mold quality is a little worse than nuke matrix's past girls, there was lots of flash in a bunch of places, particularly on the red parts. Her joints are good, no problems with any random tightness, although the snap fit on some parts is very bad, particularly the torso seam at the neck ant the forearms. Both spots like to split, and the torso was bad enough that I had to glue the neck armor down on top to keep the splitting from continuing.
Articulation is pretty limited. The ankles are ass, with no practical forward or backwards movement, something that could have easily been fixed with a ball joint to plug in the feet. Her hip range is also below average thanks to the unique construction, the two hinges that make it up just don't have the combine range nor the clearance to get a full 90 degree bend. Her rear horse legs are quite finicky, the outward movement often gets locked up in randem angles, and the knee function more like a human knee than a horse leg.
Something that may be apparent to those that have built her is that the centaur mode locks the girls waist firmly in place preventing it from moving on the joints that are there. I removed the locking tab and loosened the joints to alow full joint range allowing much greater poseability.
The lance / rail gun likes to fall apart in a couple places as seen in pic related with the handle area trying to seperate. It's pretty annoying.