>>11059916>People forget that AT&T only had the keys to the kingdom for about two years. Some of this started BEFORE the merger took placeYou're really unselling the BEFORE part, because they'er going to be far more critical and under scrutiny. In fact, almost all decisions ATT imposed on WB came about before they were allowed to buy WB.
Same shit when they allowed Discovery to merge with WB. Shit's still going on today. But this actually sorta fixed WB by weeding out the bad apples, because the WB conglomerate was a shitshow of presidents and executives across the branches to one up each other and killing branches to make a name for themselves. IT's why Cartoon Network went from being about cartoons to live action shit to just being the Teen Titans Go Network. They killed predecessors plans to show they "fixed" a subsidary so they could move up the corpoerate ladder. This type of shit also happened with other WB subsidaries that made video games, sports, tv shows, movies, racing magazines, amusement parks, etc etc etc
>Not really.He's not wrong, but it's the other way around. McFarlane saw the value in DC Direct and saved that department for themselves. WB was already purging them when McFarlane started releasing their DC figures, hence new DCD projects being stopped and all work benig done was just to finish current solicitations/orders at the time.
And DC Direct is still intact, hence the head manager guy still bossing around the same creative team, which are seperate from McFarlane Toy's own creatives. Since they're now sharing the same factories, there's similarities in engineering and packaging, since the tooling at factories dictates how the toys are going to be produced.