>>10225264>>10225270Looks great. Your architectural sensibilities like use of weight, proportion, and texture are better than plenty of casual lego builders and are close enough to actual architectural theory to be canny and satisfying. The neoclassical bones mixed with a modern open floorplan and details like the stained glass give the vibe of something built in the late 19th early 20th century and then renovated near-constantly since. Whether intentionally or subconsciously your windows, door, and stained glass transom window trace a palladian form that is extremely common in renaissance architecture.
While the proportions are generally good there are a few stand-out items that bork the scale. If you're working in fig-scale, the wrought iron and kitchen countertops are *really* low. I'd have to see more angles to understand if your kitchen is that low all-around, and I'd need some more detailed foliage to appreciate the fence's height, but those are the major things sticking out as being outright uncanny at the current moment. I'm using the door and light post to inform the rest of the scale so the low interior furnishings and appliances make them look completely monstrous. The wrought iron could probably be bumped up with a layer of black 1x1 studs and the counters/appliances can *easily* be bumped up one plate. Pic related is my own work; I'm not trying to suck my own dick but I think it provides a good example of what a "low" service counter looks like at 5 plates tall. A work surface might even be one plate taller than that. Other than that, I think the only other immediate improvement you can make is to flip those corner panels making up the empty fryer basin so it looks like it has a back edge instead of bare wall.
I think your level of detail and general realism is engaging to look at and I'm interested in watching it develop. Keep posting significant updates - this hellhole could use more mocs.