>>6328543Not him but I got to question some of your thoughts
>So you have a vehicle that can drive around vs...a vehicle that can drive around.Personal preference for some, I like my sentient machines but its nifty I can stick other guys around on it
>Nobody actually does this. You just follow Hasbro's instructions because none of you have ever had an independent thought.A few do, customized who paint up new characters (like the faux bat convoy people, with a good hand those would of been cheaper than the legends ex and the satisfaction you turned a kids toy into a....better kids toy, ok this ain't so great for transforming but hay its a valid reason), that and some people reckon some heads work better on some bodies than others
>Oops, I asked what made the figure itself more playable, not what separately-purchased accessories make it more playable.You win on a technicality, no question
>Go buy some army men if that's your thing. This is TransFormers.Headmasters have always been a part of transformers, this is just the next step, from head only inclusions to individual little dudes...oh wait we had the headmaster jr's who didn't have bodies in the jp circle.
>And what about when you lose or break the head? Where does the playability go then, retard?Calling him a retard is unessercary but you'd have to be a retard to lose the head in a filthy man child pile, what sick monster throws a transformer, in robot mode, with head engages into a box, what did little billy lose the head, that's the schtick for parents to buy the tm's to shut up the kids, they can use their imagination (which is half the point with the whole "power up" crap hasbro spew).
And breaking the head would also count, a good adult collector would do one of 2 things
>leave transformers in vehicle mode, with head inside enclosed cockpit, in storage option of choice, be it big storage bin or original packaging>stick to higher quality adult collectables, be it mp's, 3p's, or something better